3DF Zephyr Dev Status (Lampone)
The next version of 3DF Zephyr (Codename Lampone) is already in development.
Since we are a cool company using cutting-edge technology, the Raspberry on the left does not exist. It has been generated with AI.
The tentative release date is the end of summer 2023.
Here's a brief report of the planned features in development and their status.
|Note: this is not the final feature list: new planned features will be unveiled as we get closer to release!|
Major features and updates
|Improved mesh||The mesh algorithm has been improved. Thickness is now computed automatically to maintain thin structures better.||Ready for testing (90%)|
|Camera groups/rig||Cameras group/rig relationship (translation/baseline and rotation) can now be specified during the project wizard.||Ready for testing (90%)|
|Improved add photos wizard and workspace merge||The algorithms for adding photos and merging workspace have been improved. Both can now work in a completely automatic mode.||Ready for testing (90%)|
|Reworked options dialog||The options dialog have been reworked and improved. You can now quickly search among the options.||Ready for testing (90%)|
|Better multispectral support||Multispectral images are now better supported. The intra-bands adjustment works better, and several QoL improvements have been made.||Ready for testing (90%)|
|Embedded orthophoto and project wizard generation||Orthophotos are now embedded and saved with the workspace. Additionally, you can now directly generate an orthophoto from the Z axis (map) from the new project wizard.||Ready for testing (90%)
Minor bug fixes and updates
|Save partial reconstruction||Added an option to save partial reconstructions (unmerged clusters) on zep files at the end of the SfM.||Ready for testing (90%)|
|Transform dialog improvements||Added an option to reset the gizmo rotation. Additionally, the camera doesn't reset on cancel, and the object visibility doesn't change when ok is pressed.||Ready for testing (90%)|
|Export cameras in blender/json format||Export cameras in blender / json format that can also be read by several Nerf implementation||Ready for testing (90%)|
|Gizmo thickness and screen size||Added options to change the gizmo thickness and its screen size.||Ready for testing (90%)|
|Improved 3D constraints parser||Improved 3D constraints importing and added an option to specify a projected coordinate system.||Ready for testing (90%)|
|Camera stations||You can now define camera stations (groups of images with the same origin and pure rotation) during the project wizard.||Ready for testing (90%)|
|Las 1.4 support||Added support for las 1.4.||Ready for testing (90%)|
|Leica Blk3d support||Added support for Leica Blk3d devices.||Ready for testing (90%)|
|Undistorted image with outer bounding box||You can export an undistorted image with the full distortion bounding box.||Ready for testing (90%)|
|Native Nira exporter||Improved Nira exporter with native SDK support||In Development (50%)|
|Osgb and kmz tiles moved||Osgb and kmz tiles are now exported with the new algorithm for improved performances.||Ready for testing (90%)|
|Edit multispectral orthophoto||Enable orthophoto editor for multispectral datasets||Ready for testing (90%)|
|NavVis camera load||Support for NavVis cameras.||Ready for testing (90%)|
|Utility to extract/generate bubble views from point clouds||Added an utility to extract or generate bubble views stored in point clouds. Possibility to export mask and parameters.||Ready for testing (90%)|