The next version of 3DF Zephyr (Codename Clementine) is already in development.
The tentative release date is set for the early Summer 2019, although some closed beta versions will be certainly released before.
Here's a brief report of the planned features in development and their status.
Note: this is not the final feature lists: new planned features will be unveiled as we get closer to release!
Major features and updates
Detail enhancement for mesh
Better detail extraction during the mvs/mesh extraction
Advanced Development (75%)
Speeded up MVS stereo generation
The multiview stereo has been speeded up further
Advanced Development (75%)
Better texture UV packing
Better UV packing algorithm during mesh generation (space saving)
Ready for testing (90%)
Unified Mesh and dense point cloud computation
In order to optimize the computation, mesh and dense point cloud will be computed one shot by default. It will be still possible to generate a separate point cloud if needed.
In Development (50%)
Export orthophoto as single tiff
The tiled orthophoto can now be exported as a unique BigTiff file
Ready for testing (90%)
3D stereo display support
Quad buffer support for stereo 3D display
Ready for testing (90%)
3D mouse support
3Dconnexion mouse support
In Development (50%)
Major library update
All our core libraries for (3D engine, Math, GUI) have been updated to the latest version with several bug fixes.
Ready for testing (90%)
Dxf import
You can import polylines and points as dxf in Zephyr Aerial
Proof of concept (25%)
Minor bug fixes and updates
New alignement tools
The alignemnt tools dialog has been reorganized for better usage
Completed (100%)
Improved mesh enhance filter
The mesh enhancement filter has been improved to extract more details
Advanced Development (75%)
Support for custom geoid
You can now load custom Geoid for georeferencing
Completed (100%)
Raised internal resolution
The single image resolution can now be bigger
Completed (100%)
Texturing preset page
The texturing generation page now have presets as the other pages
Completed (100%)
New "General" preset
New General preset category suitable for most cases
Completed (100%)
Copy all in Masquerade speed up
The "Copy all" command in Masquerade now work instantly
Completed (100%)
Improved Flat Shading
Improved flat shading rendering and correct an issue
Completed (100%)
Improved Flat Shading
Corrected an issue and improved the flat shading rendering shader
Completed (100%)
Other stuff
Improved FlowEngine interface
More functions have been exposed in FlowEngine
Completed (100%)
Marker detection in FlowEngine
FlowEngine now support marker detection
Completed (100%)
Unified login system
Zephyr license managment from the 3Dflow.net website