3DF Zephyr Dev Status (Nespola)

The next version of 3DF Zephyr (Codename Nespola) is version 9.0 and brings a substantial set of new features, workflow improvements and bug fixes.
Since we are a cool company using cutting-edge technology, the Nespola on the left does not exist. It has been generated with AI. It might look like an apricot, but it's not. It's definitely a Nespola.
The tentative release date is 2026.
Here's a brief report of the planned features in development and their status.
| Note: this is not the final feature list: new planned features will be unveiled as we get closer to release! |
Major features and updates
| Gaussian Splatting | Added Gaussian Splatting generation directly integrated in Zephyr |
|---|---|
| Improved photoconsistency speed | Photoconsistency has been sped up when dealing with a big number of points |
| Satellite data from MapTiler | Added support for MapTiler satellite data inside the Zephyr render |
| New camera controller | Added a new tripod-style camera controller (similar to the one in Scarlet) to make defining control points and drawing elements on bubble view images easier |
| Uniform selection tools | Selection tools have been unified: every subtool (By Hand, Plane, Color, Points, Triangles) now exposes a consistent target selector to operate on all visible objects or on specific ones |
| Volume of interest selection | Volume of interest selection is now available across all selection subtools (Plane, RGB, By Triangle, By Points, etc.) |
| Meshes in point filtering tool | The point filtering tool now also accepts meshes as input |
| New grid object | New antialiased grid object on viewport |
| ESRI tiled mesh export | Added export option for ESRI i3s tiled mesh format |
| Custom reference system on export | Added the option to convert to a custom reference system on export for every kind of object: cameras/sparse point cloud, dense point cloud, meshes, textured meshes, and orthophotos. |
Minor bug fixes and updates
| Gaussian Splatting export | Added support for exporting Gaussian Splatting objects, and merge workspace now correctly includes Gaussian Splatting objects |
|---|---|
| Fixed crash on merging unstructured dense clouds | Merging two unstructured dense clouds no longer produces an invalid structured cloud that crashes subsequent operations like orthophoto generation |
| PLY loader fixed | Fixed regression where some valid PLY files were skipped on load |
| STL import with non-Latin filenames | Fixed charset issue preventing STL files with Japanese (and other non-Latin) characters in their filename from being imported |
| Laser scan color toggle fixed | Fixed a bug where laser scans remained stuck on uniform colors after toggling the option off in mixed projects |
| Circular markers detection fixed | Fixed circular marker detection: the "number of markers" parameter is now correctly honored |
| Pivot camera controller in Ground Extraction | Fixed pivot camera controller behavior inside the Ground Extraction Filter dialog |
| Masquerade for orthophoto-to-mesh segmentation | The orthophoto tool can now open Masquerade in a special mode to mask and cut meshes directly from an orthophoto |
| AI training preparation tools | Added batch processing dialogs to prepare .zep files for AI masking and AI classification training pipelines |
| Select by plane dialog fixed | Fixed selection not working in the SelectByPlane dialog |
| Quad buffer picking fixed | Fixed offset 3D picking when using quad buffer stereo devices |
| High DPI / scaling fixes | Fixed several layout issues with specific resolution and scaling configurations: new project cutting phase buttons, fixed size behavior, and the camera calibration tool now displays correctly at full screen |
| Path saves | Zephyr now correctly recognizes the folder of the currently open project when using save dialogs |
| Save As disabled on empty workspace | Save As is now correctly disabled at startup when the workspace is empty |
| OBJ texture loading from Metashape | Fixed loading of OBJ files exported from Metashape when the texture filename contains spaces |
| Image undistortion consistency | Fixed an inconsistency between FlowSaM image undistortion and the box resizer scale factor calculation |
| GSD as orthophoto property | The GSD used during orthophoto generation is now exposed as a property of the orthophoto object |
| CSV export of camera stats | The Camera Stats dialog now supports CSV export |
| Camera Visible Points CSV export | The "Camera Visible Points and Mean Reprojection Error" section of the PDF report can now also be exported as CSV, useful for forensics workflows |
| Polyline area in properties | Added surface area information to the polyline properties section |
| Non dataset-dependent multicamera settings | The multicamera wizard now supports saving and loading camera constraints independently of the dataset, so the same XML can be reused across different projects |
| Improvements to input options dialog | The input section in the options dialog has been improved: hotkey collisions are now reported with the conflicting key shown, message colors have been revised, and a search/filter field has been added |
| Updated Constraints / Check points terminology | Reviewed and clarified the terminology, accuracy and weight handling for Ground Control Points and Check Points across dialogs, advanced settings and the PDF report; report figures and tables now clearly separate GCP from ChP statistics |
| Coordinate header labels | Reviewed and made consistent the header strings for coordinate fields when working with geographic coordinate systems (Latitude, Longitude, Altitude/Ellipsoid height) |
| FPS overlay | Added an optional FPS overlay (off by default) |
| Network drive warning | Added a warning when saving projects or using image datasets stored on a network drive |
| Updated ffmpeg libraries | ffmpeg libraries have been updated, expanding video format support including HEIF video files |
| Labeled slider update | General improvements to the labeled slider widget used across dialogs |
| Advanced settings | General improvements and reorganisation of the advanced settings panels |
| Grid startup effect | Added a cool grid effect on startup |
| Brand new bugs | Ad maiora semper! |