3DF Zephyr Dev Status (Mango): Difference between revisions

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|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | OpenCL support
! scope="row" style="width: 30%;text-align:left;" | OpenCL support
| style="width: 70%;" | Support for video card supporting OpenCL > 1.1 (Intel and ATI)
| style="width: 70%;" | Support for video card supporting OpenCL > 1.1 (Intel and ATI)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | AI classification
! scope="row" style="width: 30%;text-align:left;" | AI classification
| style="width: 70%;" | Automatic machine learning based classification for Aerial photogrammetry dataset
| style="width: 70%;" | Automatic machine learning based classification for Aerial photogrammetry dataset


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | AI masking
! scope="row" style="width: 30%;text-align:left;" | AI masking
| style="width: 70%;" | Automatic machine learning based masking added in Masquerade
| style="width: 70%;" | Automatic machine learning based masking added in Masquerade


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Floating local license server
! scope="row" style="width: 30%;text-align:left;" | Floating local license server
| style="width: 70%;" | Added support for local floating license server for both Flowengine and Zephyr. Available only on specific request.
| style="width: 70%;" | Added support for local floating license server for both Flowengine and Zephyr. Available only on specific request.


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | 3DConnexion device support
! scope="row" style="width: 30%;text-align:left;" | 3DConnexion device support
| style="width: 70%;" | Much improved support for 3DConnexion devices and their latest SDK
| style="width: 70%;" | Much improved support for 3DConnexion devices and their latest SDK


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Circular target support
! scope="row" style="width: 30%;text-align:left;" | Circular target support
| style="width: 70%;" | Added support for circular targets
| style="width: 70%;" | Added support for circular targets


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Planar registration constraints  
! scope="row" style="width: 30%;text-align:left;" | Planar registration constraints  
| style="width: 70%;" | Planar registrations constraints have been added in Scarlet
| style="width: 70%;" | Planar registrations constraints have been added in Scarlet
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Structure from motion improvements
| style="width: 70%;" | New keypoint extraction method with improved accuracy
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Mesh Photoconsistency improvements
| style="width: 70%;" | Several improvements to photoconsistency in terms of quality


|}
|}
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|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Structure from motion improvements
! scope="row" style="width: 30%;text-align:left;" | Decimation improved
| style="width: 70%;" | New keypoint extraction method with improved accuracy
| style="width: 70%;" | The decimation algorithm has been improved on difficult scenarios


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | OpenStreetMap in the orthophoto viewer
! scope="row" style="width: 30%;text-align:left;" | OpenStreetMap in the orthophoto viewer
| style="width: 70%;" | OpenStreetMap layer is now shown in the orthophoto viewer
| style="width: 70%;" | OpenStreetMap layer is now shown in the orthophoto viewer


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Leica LGSx support
! scope="row" style="width: 30%;text-align:left;" | Leica LGSx support
| style="width: 70%;" | Leica LGSx native format for Cyclone can be directly read by Zephyr and Scarlet
| style="width: 70%;" | Leica LGSx native format for Cyclone can be directly read by Zephyr and Scarlet


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Teledyne Ladybug support  
! scope="row" style="width: 30%;text-align:left;" | Teledyne Ladybug support  
| style="width: 70%;" | Native format for Teledyne ladybug is supported with exterior/interior parameters loaded
| style="width: 70%;" | Native format for Teledyne ladybug is supported with exterior/interior parameters loaded


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Precision data loss XML drawing elements
! scope="row" style="width: 30%;text-align:left;" | Precision data loss XML drawing elements
| style="width: 70%;" | Fixed precision data loss on XML export for drawing elements
| style="width: 70%;" | Fixed precision data loss on XML export for drawing elements


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Quad buffer 3D display support
! scope="row" style="width: 30%;text-align:left;" | Quad buffer 3D display support
| style="width: 70%;" | Fixed quad buffer implementation to support 3D display
| style="width: 70%;" | Fixed quad buffer implementation to support 3D display


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Camera calibration database flowengine
! scope="row" style="width: 30%;text-align:left;" | Camera calibration database flowengine
| style="width: 70%;" | It's now possible to query our camera calibration database in flowengine
| style="width: 70%;" | It's now possible to query our camera calibration database in flowengine


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Faster rendering
! scope="row" style="width: 30%;text-align:left;" | Faster rendering
| style="width: 70%;" | Point cloud / meshes are now rendered faster, especially the huge ones
| style="width: 70%;" | Point cloud / meshes are now rendered faster, especially the huge ones


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Updated Cuda libraries
! scope="row" style="width: 30%;text-align:left;" | Updated Cuda libraries
| style="width: 70%;" | Cuda libraries has been updated  
| style="width: 70%;" | Cuda libraries has been updated  


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Updated Qt libraries
! scope="row" style="width: 30%;text-align:left;" | Updated Qt libraries
| style="width: 70%;" | Qt Libraries has been updated
| style="width: 70%;" | Qt Libraries has been updated


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Improved PDF report
! scope="row" style="width: 30%;text-align:left;" | Improved PDF report
| style="width: 70%;" | PDF report export and layout have been improved
| style="width: 70%;" | PDF report export and layout have been improved


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Updated Python version
! scope="row" style="width: 30%;text-align:left;" | Updated Python version
| style="width: 70%;" | Python version updated to 3.12
| style="width: 70%;" | Python version updated to 3.12


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Added match object center on merge
! scope="row" style="width: 20%;text-align:left;" | Added match object center on merge
| style="width: 70%;" | Added match object center on the merge projects dialog
| style="width: 70%;" | Added match object center on the merge projects dialog


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Solved issue with empty images
! scope="row" style="width: 30%;text-align:left;" | Solved issue with empty images
| style="width: 70%;" | 0 bytes images are now discarded
| style="width: 70%;" | 0 bytes images are now discarded


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Gltf / Glb read improved
! scope="row" style="width: 30%;text-align:left;" | Gltf / Glb read improved
| style="width: 70%;" | Improved Gltf/Glb loading
| style="width: 70%;" | Improved Gltf/Glb loading


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Solved issue with 3DPDF
! scope="row" style="width: 30%;text-align:left;" | Solved issue with 3DPDF
| style="width: 70%;" | Solved issues on export with 3DPDF
| style="width: 70%;" | Solved issues on export with 3DPDF


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Export orthophoto improvements
! scope="row" style="width: 30%;text-align:left;" | Export orthophoto improvements
| style="width: 70%;" | Minor improvements to the export orthophoto dialog  
| style="width: 70%;" | Minor improvements to the export orthophoto dialog  


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Control point look at
! scope="row" style="width: 30%;text-align:left;" | Control point look at
| style="width: 70%;" | Added function to look at a control point
| style="width: 70%;" | Added function to look at a control point


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Updated GeoBim for Revit 2024
! scope="row" style="width: 30%;text-align:left;" | Updated GeoBim for Revit 2024
| style="width: 70%;" | Geobim plugin updated for Revit 2024
| style="width: 70%;" | Geobim plugin updated for Revit 2024


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Camera group dialog
! scope="row" style="width: 30%;text-align:left;" | Camera group dialog
| style="width: 70%;" | Added dialog for camera group information that also allows to export final rig calibration
| style="width: 70%;" | Added dialog for camera group information that also allows to export final rig calibration


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Added new exciting bugs
! scope="row" style="width: 30%;text-align:left;" | Added new exciting bugs
| style="width: 70%;" | Ad maiora semper!
| style="width: 70%;" | Ad maiora semper!


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | Minor DeM viewer improvements  
! scope="row" style="width: 30%;text-align:left;" | Minor DeM viewer improvements  
| style="width: 70%;" | Improvements on the label size and general navigation
| style="width: 70%;" | Improvements on the label size and general navigation


|}
|}

Latest revision as of 16:49, 14 October 2024

The next version of 3DF Zephyr (Codename Mango) has been in development for a long time and will be a super major release with exciting new features and bugs.

Since we are a cool company using cutting-edge technology, the Mango on the left does not exist. It has been generated with AI. It seems like a Melone, but it's not. It's definitely a Mango.

The tentative release date is the end of 2024.

Here's a brief report of the planned features in development and their status.

Note: this is not the final feature list: new planned features will be unveiled as we get closer to release!

Major features and updates

OpenCL support Support for video card supporting OpenCL > 1.1 (Intel and ATI)
AI classification Automatic machine learning based classification for Aerial photogrammetry dataset
AI masking Automatic machine learning based masking added in Masquerade
Floating local license server Added support for local floating license server for both Flowengine and Zephyr. Available only on specific request.
3DConnexion device support Much improved support for 3DConnexion devices and their latest SDK
Circular target support Added support for circular targets
Planar registration constraints Planar registrations constraints have been added in Scarlet
Structure from motion improvements New keypoint extraction method with improved accuracy
Mesh Photoconsistency improvements Several improvements to photoconsistency in terms of quality

Minor bug fixes and updates

Decimation improved The decimation algorithm has been improved on difficult scenarios
OpenStreetMap in the orthophoto viewer OpenStreetMap layer is now shown in the orthophoto viewer
Leica LGSx support Leica LGSx native format for Cyclone can be directly read by Zephyr and Scarlet
Teledyne Ladybug support Native format for Teledyne ladybug is supported with exterior/interior parameters loaded
Precision data loss XML drawing elements Fixed precision data loss on XML export for drawing elements
Quad buffer 3D display support Fixed quad buffer implementation to support 3D display
Camera calibration database flowengine It's now possible to query our camera calibration database in flowengine
Faster rendering Point cloud / meshes are now rendered faster, especially the huge ones
Updated Cuda libraries Cuda libraries has been updated
Updated Qt libraries Qt Libraries has been updated
Improved PDF report PDF report export and layout have been improved
Updated Python version Python version updated to 3.12
Added match object center on merge Added match object center on the merge projects dialog
Solved issue with empty images 0 bytes images are now discarded
Gltf / Glb read improved Improved Gltf/Glb loading
Solved issue with 3DPDF Solved issues on export with 3DPDF
Export orthophoto improvements Minor improvements to the export orthophoto dialog
Control point look at Added function to look at a control point
Updated GeoBim for Revit 2024 Geobim plugin updated for Revit 2024
Camera group dialog Added dialog for camera group information that also allows to export final rig calibration
Added new exciting bugs Ad maiora semper!
Minor DeM viewer improvements Improvements on the label size and general navigation