3DF Zephyr Dev Status (Mango): Difference between revisions
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Here's a brief report of the planned features in development and their status. | Here's a brief report of the planned features in development and their status. | ||
{| class="wikitable" style="width: | {| class="wikitable" style="width: 1200px;" | ||
| style="color: Red;" | Note: this is not the final feature list: new planned features will be unveiled as we get closer to release! | | style="color: Red;" | Note: this is not the final feature list: new planned features will be unveiled as we get closer to release! | ||
|} | |} | ||
== Major features and updates == | == Major features and updates == | ||
{| class="wikitable" style="width: | {| class="wikitable" style="width: 1200px;" | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
! scope="row" style="width: | ! scope="row" style="width: 30%;text-align:left;" | OpenCL support | ||
| style="width: | | style="width: 70%;" | Support for video card supporting OpenCL > 1.1 (Intel and ATI) | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
! scope="row" style="width: | ! scope="row" style="width: 30%;text-align:left;" | AI classification | ||
| style="width: | | style="width: 70%;" | Automatic machine learning based classification for Aerial photogrammetry dataset | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
! scope="row" style="width: | ! scope="row" style="width: 30%;text-align:left;" | AI masking | ||
| style="width: | | style="width: 70%;" | Automatic machine learning based masking added in Masquerade | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
! scope="row" style="width: | ! scope="row" style="width: 30%;text-align:left;" | Floating local license server | ||
| style="width: | | style="width: 70%;" | Added support for local floating license server for both Flowengine and Zephyr. Available only on specific request. | ||
| style=" | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | 3DConnexion device support | |||
| style="width: 70%;" | Much improved support for 3DConnexion devices and their latest SDK | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Circular target support | |||
| style="width: 70%;" | Added support for circular targets | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Planar registration constraints | |||
| style="width: 70%;" | Planar registrations constraints have been added in Scarlet | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Structure from motion improvements | |||
| style="width: 70%;" | New keypoint extraction method with improved accuracy | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Mesh Photoconsistency improvements | |||
| style="width: 70%;" | Several improvements to photoconsistency in terms of quality | |||
|} | |} | ||
Line 39: | Line 55: | ||
== Minor bug fixes and updates == | == Minor bug fixes and updates == | ||
{| class="wikitable" style="width: | {| class="wikitable" style="width: 1200px;" | ||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Decimation improved | |||
| style="width: 70%;" | The decimation algorithm has been improved on difficult scenarios | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | OpenStreetMap in the orthophoto viewer | |||
| style="width: 70%;" | OpenStreetMap layer is now shown in the orthophoto viewer | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Leica LGSx support | |||
| style="width: 70%;" | Leica LGSx native format for Cyclone can be directly read by Zephyr and Scarlet | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Teledyne Ladybug support | |||
| style="width: 70%;" | Native format for Teledyne ladybug is supported with exterior/interior parameters loaded | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Precision data loss XML drawing elements | |||
| style="width: 70%;" | Fixed precision data loss on XML export for drawing elements | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Quad buffer 3D display support | |||
| style="width: 70%;" | Fixed quad buffer implementation to support 3D display | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Camera calibration database flowengine | |||
| style="width: 70%;" | It's now possible to query our camera calibration database in flowengine | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Faster rendering | |||
| style="width: 70%;" | Point cloud / meshes are now rendered faster, especially the huge ones | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Updated Cuda libraries | |||
| style="width: 70%;" | Cuda libraries has been updated | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Updated Qt libraries | |||
| style="width: 70%;" | Qt Libraries has been updated | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Improved PDF report | |||
| style="width: 70%;" | PDF report export and layout have been improved | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Updated Python version | |||
| style="width: 70%;" | Python version updated to 3.12 | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 20%;text-align:left;" | Added match object center on merge | |||
| style="width: 70%;" | Added match object center on the merge projects dialog | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Solved issue with empty images | |||
| style="width: 70%;" | 0 bytes images are now discarded | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Gltf / Glb read improved | |||
| style="width: 70%;" | Improved Gltf/Glb loading | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Solved issue with 3DPDF | |||
| style="width: 70%;" | Solved issues on export with 3DPDF | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Export orthophoto improvements | |||
| style="width: 70%;" | Minor improvements to the export orthophoto dialog | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Control point look at | |||
| style="width: 70%;" | Added function to look at a control point | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Updated GeoBim for Revit 2024 | |||
| style="width: 70%;" | Geobim plugin updated for Revit 2024 | |||
|- style="vertical-align: top;" | |||
! scope="row" style="width: 30%;text-align:left;" | Camera group dialog | |||
| style="width: 70%;" | Added dialog for camera group information that also allows to export final rig calibration | |||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
! scope="row" style="width: | ! scope="row" style="width: 30%;text-align:left;" | Added new exciting bugs | ||
| style="width: | | style="width: 70%;" | Ad maiora semper! | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
! scope="row" style="width: | ! scope="row" style="width: 30%;text-align:left;" | Minor DeM viewer improvements | ||
| style="width: | | style="width: 70%;" | Improvements on the label size and general navigation | ||
|} | |} |
Latest revision as of 16:49, 14 October 2024
The next version of 3DF Zephyr (Codename Mango) has been in development for a long time and will be a super major release with exciting new features and bugs.
Since we are a cool company using cutting-edge technology, the Mango on the left does not exist. It has been generated with AI. It seems like a Melone, but it's not. It's definitely a Mango.
The tentative release date is the end of 2024.
Here's a brief report of the planned features in development and their status.
Note: this is not the final feature list: new planned features will be unveiled as we get closer to release! |
Major features and updates
OpenCL support | Support for video card supporting OpenCL > 1.1 (Intel and ATI) |
---|---|
AI classification | Automatic machine learning based classification for Aerial photogrammetry dataset |
AI masking | Automatic machine learning based masking added in Masquerade |
Floating local license server | Added support for local floating license server for both Flowengine and Zephyr. Available only on specific request. |
3DConnexion device support | Much improved support for 3DConnexion devices and their latest SDK |
Circular target support | Added support for circular targets |
Planar registration constraints | Planar registrations constraints have been added in Scarlet |
Structure from motion improvements | New keypoint extraction method with improved accuracy |
Mesh Photoconsistency improvements | Several improvements to photoconsistency in terms of quality |
Minor bug fixes and updates
Decimation improved | The decimation algorithm has been improved on difficult scenarios |
---|---|
OpenStreetMap in the orthophoto viewer | OpenStreetMap layer is now shown in the orthophoto viewer |
Leica LGSx support | Leica LGSx native format for Cyclone can be directly read by Zephyr and Scarlet |
Teledyne Ladybug support | Native format for Teledyne ladybug is supported with exterior/interior parameters loaded |
Precision data loss XML drawing elements | Fixed precision data loss on XML export for drawing elements |
Quad buffer 3D display support | Fixed quad buffer implementation to support 3D display |
Camera calibration database flowengine | It's now possible to query our camera calibration database in flowengine |
Faster rendering | Point cloud / meshes are now rendered faster, especially the huge ones |
Updated Cuda libraries | Cuda libraries has been updated |
Updated Qt libraries | Qt Libraries has been updated |
Improved PDF report | PDF report export and layout have been improved |
Updated Python version | Python version updated to 3.12 |
Added match object center on merge | Added match object center on the merge projects dialog |
Solved issue with empty images | 0 bytes images are now discarded |
Gltf / Glb read improved | Improved Gltf/Glb loading |
Solved issue with 3DPDF | Solved issues on export with 3DPDF |
Export orthophoto improvements | Minor improvements to the export orthophoto dialog |
Control point look at | Added function to look at a control point |
Updated GeoBim for Revit 2024 | Geobim plugin updated for Revit 2024 |
Camera group dialog | Added dialog for camera group information that also allows to export final rig calibration |
Added new exciting bugs | Ad maiora semper! |
Minor DeM viewer improvements | Improvements on the label size and general navigation |