3DF Zephyr Dev Status (Mango): Difference between revisions

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Here's a brief report of the planned features in development and their status.
Here's a brief report of the planned features in development and their status.


{| class="wikitable" style="width: 800px;"
{| class="wikitable" style="width: 1200px;"
| style="color: Red;" | Note: this is not the final feature list: new planned features will be unveiled as we get closer to release!
| style="color: Red;" | Note: this is not the final feature list: new planned features will be unveiled as we get closer to release!
|}
|}


== Major features and updates ==
== Major features and updates ==
{| class="wikitable" style="width: 800px;"
{| class="wikitable" style="width: 1200px;"


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | OpenCL support
! scope="row" style="width: 30%;text-align:left;" | OpenCL support
| style="width: 60%;" | Support for video card supporting OpenCL > 1.1 (Intel and ATI)
| style="width: 70%;" | Support for video card supporting OpenCL > 1.1 (Intel and ATI)
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | AI classification
! scope="row" style="width: 30%;text-align:left;" | AI classification
| style="width: 60%;" | Automatic machine learning based classification for Aerial photogrammetry dataset
| style="width: 70%;" | Automatic machine learning based classification for Aerial photogrammetry dataset
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Floating local license server
! scope="row" style="width: 30%;text-align:left;" | AI masking
| style="width: 60%;" | Added support for local floating license server for both Flowengine and Zephyr. Available only on specific request.
| style="width: 70%;" | Automatic machine learning based masking added in Masquerade
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | AI masking
! scope="row" style="width: 30%;text-align:left;" | Floating local license server
| style="width: 60%;" | Automatic machine learning based masking added in Masquerade
| style="width: 70%;" | Added support for local floating license server for both Flowengine and Zephyr. Available only on specific request.
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | 3DConnexion device support
! scope="row" style="width: 30%;text-align:left;" | 3DConnexion device support
| style="width: 60%;" | Much improved support for 3DConnexion devices and their latest SDK
| style="width: 70%;" | Much improved support for 3DConnexion devices and their latest SDK
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Circular target support
| style="width: 70%;" | Added support for circular targets
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Planar registration constraints
| style="width: 70%;" | Planar registrations constraints have been added in Scarlet
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Structure from motion improvements
| style="width: 70%;" | New keypoint extraction method with improved accuracy
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Mesh Photoconsistency improvements
| style="width: 70%;" | Several improvements to photoconsistency in terms of quality


|}
|}
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== Minor bug fixes and updates ==
== Minor bug fixes and updates ==


{| class="wikitable" style="width: 800px;"
{| class="wikitable" style="width: 1200px;"
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Decimation improved
| style="width: 70%;" | The decimation algorithm has been improved on difficult scenarios
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | OpenStreetMap in the orthophoto viewer
| style="width: 70%;" | OpenStreetMap layer is now shown in the orthophoto viewer
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Leica LGSx support
| style="width: 70%;" | Leica LGSx native format for Cyclone can be directly read by Zephyr and Scarlet
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Teledyne Ladybug support
| style="width: 70%;" | Native format for Teledyne ladybug is supported with exterior/interior parameters loaded
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Precision data loss XML drawing elements
| style="width: 70%;" | Fixed precision data loss on XML export for drawing elements
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Quad buffer 3D display support
| style="width: 70%;" | Fixed quad buffer implementation to support 3D display
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Camera calibration database flowengine
| style="width: 70%;" | It's now possible to query our camera calibration database in flowengine
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Faster rendering
| style="width: 70%;" | Point cloud / meshes are now rendered faster, especially the huge ones
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Updated Cuda libraries
| style="width: 70%;" | Cuda libraries has been updated
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Updated Qt libraries
| style="width: 70%;" | Qt Libraries has been updated
 
|- style="vertical-align: top;"
! scope="row" style="width: 30%;text-align:left;" | Improved PDF report
| style="width: 70%;" | PDF report export and layout have been improved


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Leica LGSx support
! scope="row" style="width: 30%;text-align:left;" | Updated Python version
| style="width: 60%;" | Leica LGSx native format for Cyclone can be directly read by Zephyr and Scarlet
| style="width: 70%;" | Python version updated to 3.12
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Precision data loss XML drawing elements
! scope="row" style="width: 20%;text-align:left;" | Added match object center on merge
| style="width: 60%;" | Fixed precision data loss on XML export for drawing elements
| style="width: 70%;" | Added match object center on the merge projects dialog
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Quad buffer 3D display support
! scope="row" style="width: 30%;text-align:left;" | Solved issue with empty images
| style="width: 60%;" | Fixed quad buffer implementation to support 3D display
| style="width: 70%;" | 0 bytes images are now discarded
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Camera calibration database flowengine
! scope="row" style="width: 30%;text-align:left;" | Gltf / Glb read improved
| style="width: 60%;" | It's now possible to query our camera calibration database in flowengine
| style="width: 70%;" | Improved Gltf/Glb loading
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Faster rendering
! scope="row" style="width: 30%;text-align:left;" | Solved issue with 3DPDF
| style="width: 60%;" | Point cloud / meshes are now rendered faster, especially the huge ones
| style="width: 70%;" | Solved issues on export with 3DPDF
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Updated Cuda libraries
! scope="row" style="width: 30%;text-align:left;" | Export orthophoto improvements
| style="width: 60%;" | Cuda libraries has been updated
| style="width: 70%;" | Minor improvements to the export orthophoto dialog
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Updated Python version
! scope="row" style="width: 30%;text-align:left;" | Control point look at
| style="width: 60%;" | Python version updated to 3.12
| style="width: 70%;" | Added function to look at a control point
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Added match object center on merge
! scope="row" style="width: 30%;text-align:left;" | Updated GeoBim for Revit 2024
| style="width: 60%;" | Added match object center on the merge projects dialog
| style="width: 70%;" | Geobim plugin updated for Revit 2024
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Solved issue with empty images
! scope="row" style="width: 30%;text-align:left;" | Camera group dialog
| style="width: 60%;" | 0 bytes images are now discarded
| style="width: 70%;" | Added dialog for camera group information that also allows to export final rig calibration
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Solved issue with 3DPDF
! scope="row" style="width: 30%;text-align:left;" | Added new exciting bugs
| style="width: 60%;" | Solved issues on export with 3DPDF
| style="width: 70%;" | Ad maiora semper!
| style="background: Lime;" | Ready for testing (90%)


|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 20%;" | Added bugs
! scope="row" style="width: 30%;text-align:left;" | Minor DeM viewer improvements
| style="width: 60%;" | Ad maiora semper!
| style="width: 70%;" | Improvements on the label size and general navigation
| style="background: Lime;" | Ready for testing (90%)


|}
|}

Latest revision as of 16:49, 14 October 2024

The next version of 3DF Zephyr (Codename Mango) has been in development for a long time and will be a super major release with exciting new features and bugs.

Since we are a cool company using cutting-edge technology, the Mango on the left does not exist. It has been generated with AI. It seems like a Melone, but it's not. It's definitely a Mango.

The tentative release date is the end of 2024.

Here's a brief report of the planned features in development and their status.

Note: this is not the final feature list: new planned features will be unveiled as we get closer to release!

Major features and updates

OpenCL support Support for video card supporting OpenCL > 1.1 (Intel and ATI)
AI classification Automatic machine learning based classification for Aerial photogrammetry dataset
AI masking Automatic machine learning based masking added in Masquerade
Floating local license server Added support for local floating license server for both Flowengine and Zephyr. Available only on specific request.
3DConnexion device support Much improved support for 3DConnexion devices and their latest SDK
Circular target support Added support for circular targets
Planar registration constraints Planar registrations constraints have been added in Scarlet
Structure from motion improvements New keypoint extraction method with improved accuracy
Mesh Photoconsistency improvements Several improvements to photoconsistency in terms of quality

Minor bug fixes and updates

Decimation improved The decimation algorithm has been improved on difficult scenarios
OpenStreetMap in the orthophoto viewer OpenStreetMap layer is now shown in the orthophoto viewer
Leica LGSx support Leica LGSx native format for Cyclone can be directly read by Zephyr and Scarlet
Teledyne Ladybug support Native format for Teledyne ladybug is supported with exterior/interior parameters loaded
Precision data loss XML drawing elements Fixed precision data loss on XML export for drawing elements
Quad buffer 3D display support Fixed quad buffer implementation to support 3D display
Camera calibration database flowengine It's now possible to query our camera calibration database in flowengine
Faster rendering Point cloud / meshes are now rendered faster, especially the huge ones
Updated Cuda libraries Cuda libraries has been updated
Updated Qt libraries Qt Libraries has been updated
Improved PDF report PDF report export and layout have been improved
Updated Python version Python version updated to 3.12
Added match object center on merge Added match object center on the merge projects dialog
Solved issue with empty images 0 bytes images are now discarded
Gltf / Glb read improved Improved Gltf/Glb loading
Solved issue with 3DPDF Solved issues on export with 3DPDF
Export orthophoto improvements Minor improvements to the export orthophoto dialog
Control point look at Added function to look at a control point
Updated GeoBim for Revit 2024 Geobim plugin updated for Revit 2024
Camera group dialog Added dialog for camera group information that also allows to export final rig calibration
Added new exciting bugs Ad maiora semper!
Minor DeM viewer improvements Improvements on the label size and general navigation